GM_ShowLayerOptionsDialog |
Shows the options dialog for the provide layer(s). Currently this only works for vector layer options, such as setting up attribute-based labeling, etc.
GM_DLL_EXPORTED GM_Error_t32 __stdcall GM_ShowLayerOptionsDialog ( GM_LayerHandle_t32* aLayerList, // List of layers to draw or NULL for all uint32 aLayerCount // Number of layers in list (0 for all) );
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