GM_GPSRenderVessel |
Renders a GPS vessel to the provided device context at the current GPS location.
GM_Error_t32 GM_GPSRenderVessel ( HDC aDC, // Device context to draw to const GM_Rectangle_t* aWorldBounds, // IN: World bounds to convert from or NULL for last drawn const GM_PixelRect_t* aPixelRect, // IN: Pixel bounds to convert from or NULL for last drawn uint32 aVesselHeight, // IN: The vessel height in pixels uint32 aVesselWidth, // IN: The vessel width in pixels COLORREF aVesselColor // IN: The color to render the vessel in );
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