GM_SetAreaFeaturePointListEx |
Same as GM_SetAreaFeaturePointList except that you can now also pass a list of per-vertex elevations to use for the area.
GM_Error_t32 GM_SetAreaFeaturePointListEx ( GM_LayerHandle_t32 aLayer, // Layer the area is in uint32 aAreaIndex, // Index of area in layer uint32 aHoleIndex, // Index of hole to apply locations to (0 for main parent area, 1 for first hole, etc.) const GM_Point_t* aPointList, // New list of points for area uint32 aPointCount, // Number of points in list (must be >= 3) boolean aPosInLayerCoords, // Are the position in the layer coordinate system or the current coordinate system? const float* aElevList // IN: Per-vertex elevations for area feature, or NULL for none );