GM_ConvertCoordPixelToGround |
The GM_ConvertCoordPixelToGround function converts a coordinate between pixel space and the current projection. The conversion space can be either the last drawn coordinate space or the caller can provide the coordinate space to work in.
GM_Error_t32 GM_ConvertCoordPixelToGround ( sint32 aPixelX, // IN: X Coord in pixel space sint32 aPixelY, // IN: Y Coord in pixel space double* aGroundX, // OUT: X Coord in current projection double* aGroundY, // OUT: Y Coord in current projection const GM_Rectangle_t* aWorldBounds, // IN: World bounds to convert from or NULL for last drawn const GM_PixelRect_t* aPixelRect // IN: Pixel bounds to convert from or NULL for last drawn );
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