GM_UtilityAddCustomShader Method |
Namespace: GlobalMapper
public static GM_Error_t32 AddCustomShader( GM_CustomShader_t aShader, uint aReserved )
Public Shared Function AddCustomShader ( aShader As GM_CustomShader_t, aReserved As UInteger ) As GM_Error_t32
public: static GM_Error_t32 AddCustomShader( GM_CustomShader_t^ aShader, unsigned int aReserved )
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