GM_Utility .AddCustomShader Method
Adds a new custom shader for possible use for elevation layer display

Namespace:GlobalMapper
Assembly:  GlobalMapperWrapperNET45 (in GlobalMapperWrapperNET45.dll) Version: 19.1.0.0 (19.1.0.0)

Syntax
C#
Copy
public static GM_Error_t32 AddCustomShader(
    GM_CustomShader_t aShader,
    uint aReserved
)

Parameters

aShader
Type:  GlobalMapper . GM_CustomShader_t
IN: shader to add
aReserved
Type:  System . UInt32
reserved, must be 0

Return Value

Type:  GM_Error_t32
A GM Error Code
See Also