GM_CustomShader_t Class
This type represents a custom elevation shader
Inheritance Hierarchy
System Object
GlobalMapper GM_CustomShader_t

Namespace:GlobalMapper.Types
Assembly:  GlobalMapperWrapperNET (in GlobalMapperWrapperNET.dll) Version: 18.0.0.0 (18.0.0.0)

Syntax
C#
                                    public
                                    class
                                    GM_CustomShader_t
                                

The GM_CustomShader_t type exposes the following members.

Constructors
NameDescription
Public methodGM_CustomShader_t
Default Constructor
Top
Methods
NameDescription
Public methodEquals
Determines whether the specified Object is equal to the current Object .
(Inherited from Object .)
Protected methodFinalize
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object .)
Public methodGetHashCode
Serves as a hash function for a particular type.
(Inherited from Object .)
Public methodGetType
Gets the type of the current instance.
(Inherited from Object .)
Protected methodMemberwiseClone
Creates a shallow copy of the current Object .
(Inherited from Object .)
Public methodToString
Returns a string that represents the current object.
(Inherited from Object .)
Top
Fields
NameDescription
Public fieldmElevColorList
List of elevation/color pairs for shader
Public fieldmFlags
Shader flags
Public fieldmShaderName
Name to use for the shader
Top
See Also