GM_Utility .ConvertCoordPixelToGround Method |
Convert a coordinate between pixel space and the current projection.
The conversion space can be either the last drawn coordinate space or
the caller can provide the coordinate space to work in.
Namespace:GlobalMapper
Assembly: GlobalMapperWrapperNET (in GlobalMapperWrapperNET.dll) Version: 18.0.0.0 (18.0.0.0)

C#
Copy
public static GM_Error_t32 ConvertCoordPixelToGround(
int aPixelX,
int aPixelY,
out double aGroundX,
out double aGroundY,
GM_Rectangle_t aWorldBounds,
GM_PixelRect_t aPixelRect
)
Parameters
- aPixelX
-
Type:
System
.
Int32
IN: X Coord in pixel space - aPixelY
-
Type:
System
.
Int32
IN: Y Coord in pixel space - aGroundX
-
Type:
System
.
Double
OUT: X Coord in current projection - aGroundY
-
Type:
System
.
Double
OUT: Y Coord in current projection - aWorldBounds
-
Type:
GlobalMapper
.
GM_Rectangle_t
IN: World bounds to convert from or NULL for last drawn. - aPixelRect
-
Type:
GlobalMapper
.
GM_PixelRect_t
IN: Pixel bounds to convert from or NULL for last drawn.
Return Value
Type: GM_Error_t32A GM Error Code
