GM_Utility .ConvertCoordPixelToGround Method
Convert a coordinate between pixel space and the current projection. The conversion space can be either the last drawn coordinate space or the caller can provide the coordinate space to work in.

Namespace:GlobalMapper
Assembly:  GlobalMapperWrapperNET (in GlobalMapperWrapperNET.dll) Version: 18.0.0.0 (18.0.0.0)

Syntax
C#
Copy
public static GM_Error_t32 ConvertCoordPixelToGround(
    int aPixelX,
    int aPixelY,
    out double aGroundX,
    out double aGroundY,
    GM_Rectangle_t aWorldBounds,
    GM_PixelRect_t aPixelRect
)

Parameters

aPixelX
Type:  System . Int32
IN: X Coord in pixel space
aPixelY
Type:  System . Int32
IN: Y Coord in pixel space
aGroundX
Type:  System . Double
OUT: X Coord in current projection
aGroundY
Type:  System . Double
OUT: Y Coord in current projection
aWorldBounds
Type:  GlobalMapper . GM_Rectangle_t
IN: World bounds to convert from or NULL for last drawn.
aPixelRect
Type:  GlobalMapper . GM_PixelRect_t
IN: Pixel bounds to convert from or NULL for last drawn.

Return Value

Type:  GM_Error_t32
A GM Error Code
See Also