GM_Utility .ConvertCoordGroundToPixelWithOrientation Method
Convert a coordinate between the current projection and a pixel coordinate. The conversion space can be either the last drawn coordinate space or the caller can provide the coordinate space to work in.

Namespace:GlobalMapper
Assembly:  GlobalMapperWrapperNET (in GlobalMapperWrapperNET.dll) Version: 18.0.0.0 (18.0.0.0)

Syntax
C#
Copy
public static GM_Error_t32 ConvertCoordGroundToPixelWithOrientation(
    double aGroundX,
    double aGroundY,
    out int aPixelX,
    out int aPixelY,
    GM_Rectangle_t aWorldBounds,
    GM_PixelRect_t aPixelRect,
    double aOrientation
)

Parameters

aGroundX
Type:  System . Double
IN: X Coord in current projection
aGroundY
Type:  System . Double
IN: Y Coord in current projection
aPixelX
Type:  System . Int32
OUT: X Coord in pixel space
aPixelY
Type:  System . Int32
OUT: Y Coord in pixel space
aWorldBounds
Type:  GlobalMapper . GM_Rectangle_t
IN: World bounds to convert from or NULL for last drawn.
aPixelRect
Type:  GlobalMapper . GM_PixelRect_t
IN: Pixel bounds to convert from or NULL for last drawn.
aOrientation
Type:  System . Double
IN Orientation of coordinate space to use (0 is north up, 90 is east up, 180 is south up, 270 is west up)

Return Value

Type:  GM_Error_t32
A GM Error Code
See Also