GM_VerticalDisplayOptions_t Structure |
Structure with options controlling the display of terrain data
Namespace:GlobalMapper.Types
Assembly: GlobalMapperWrapperNET (in GlobalMapperWrapperNET.dll) Version: 18.0.0.0 (18.0.0.0)

C#
public struct GM_VerticalDisplayOptions_t
The GM_VerticalDisplayOptions_t type exposes the following members.

Name | Description | |
---|---|---|
![]() | Equals | Indicates whether this instance and a specified object are equal.
(Inherited from
ValueType
.)
|
![]() | GetHashCode | Returns the hash code for this instance.
(Inherited from
ValueType
.)
|
![]() | GetType | Gets the type of the current instance.
(Inherited from
Object
.)
|
![]() | ToString | Returns the fully qualified type name of this instance.
(Inherited from
ValueType
.)
|

Name | Description | |
---|---|---|
![]() | mAmbientLight | Ambient light level (Range: 0.0 - 1.0) |
![]() | mLightAltitude | Light altitude (Range: 0.0 - 90.0) |
![]() | mLightAzimuth | Light azimuth (Range: 0.0 - 360.0) |
![]() | mLightBlendingAlgorithm | Algorithm used to blend intensity when using multiple light sources |
![]() | mLightNumSources | Number of light sources (Range: 1 - 360) |
![]() | mReserved0 | Reserved padding, must be 0 |
![]() | mReserved1 | Reserved padding, must be 0 |
![]() | mShadeDarkness | Maximum hill shader shadow darkness (0 - 255, 0 is black, 255 is white) |
![]() | mShadeHighlight | Highlight level (whiteness) to apply for direct sunlight (0 is no additional whiteness, and 255 is completely white) |
![]() | mShaderName | Shader name |
![]() | mSize | Size of structure [MUST SET BEFORE CALLING FUNCTIONS USING THIS] |
![]() | mSlopeAlgorithm | Slope calculation algorithm |
![]() | mVertExag | Vertical exaggeration (Range: 0.1 - 10.0) |
![]() | mWaterAlpha | Alpha translucency of water (Range: 0 - 255) |
![]() | mWaterColorBlue | Water color - blue component |
![]() | mWaterColorGrn | Water color - green component |
![]() | mWaterColorRed | Water color - red component |
![]() | mWaterLevel | Water level (meters) |

Name | Description | |
---|---|---|
![]() | mHillShading | Is hill shading enabled? |
![]() | mWaterEnabled | Is Water display enabled? |
