GM_ShaderOptions_t Structure |
This type represents the display options available for the built-in elevation shaders
Namespace:GlobalMapper.Types
Assembly: GlobalMapperWrapperNET (in GlobalMapperWrapperNET.dll) Version: 18.0.0.0 (18.0.0.0)

C#
public struct GM_ShaderOptions_t
The GM_ShaderOptions_t type exposes the following members.

Name | Description | |
---|---|---|
![]() | Equals | Indicates whether this instance and a specified object are equal.
(Inherited from
ValueType
.)
|
![]() | GetHashCode | Returns the hash code for this instance.
(Inherited from
ValueType
.)
|
![]() | GetType | Gets the type of the current instance.
(Inherited from
Object
.)
|
![]() | ToString | Returns the fully qualified type name of this instance.
(Inherited from
ValueType
.)
|

Name | Description | |
---|---|---|
![]() | mHSVShaderLoColorStart | HSV Shader - Low Color Start in Degrees (0-360) |
![]() | mHSVShaderRange | HSV Shader - Range (>1) |
![]() | mHSVShaderSaturation | HSV Shader - Saturation (0-1) |
![]() | mHSVShaderValue | HSV Shader - Value (0-1) |
![]() | mReserved | Reserved padding bytes |
![]() | mSize | Size of structure |
![]() | mSlopeShaderMaxSlope | Max slope for slope shader in radians |
![]() | mSlopeShaderMinSlope | Min slope for slope shader in radians |

Name | Description | |
---|---|---|
![]() | mDaylightShaderColor | Surface color for daylight shader |
![]() | mGradientShaderHiColor | Max elevation color for gradient shader |
![]() | mGradientShaderLoColor | Min elevation color for gradient shader |
![]() | mHSVShaderReverse | HSV Shader - Reverse Colors |
![]() | mSlopeShaderCustomColor | Color to display between min and max slope for slope shader (set mSlopeShaderCustomValid to TRUE to enable) |
![]() | mSlopeShaderCustomValid | Is the custom slope shader color valid? |
![]() | mSlopeShaderMaxColor | Max slope color for slope shader |
![]() | mSlopeShaderMinColor | Min slope color for slope shader |
