GM_3DUtilPosition3DCamera Method |
Position the camera in an open 3D view window
Namespace:
GlobalMapper.GM3D
Assembly:
GlobalMapperWrapperNET45 (in GlobalMapperWrapperNET45.dll) Version: 19.1.0.0 (19.1.0.0)
Syntax public static GM_Error_t32 Position3DCamera(
double aX,
double aY,
float aElev,
double aHeading,
double aPitch,
double aBank
)
Public Shared Function Position3DCamera (
aX As Double,
aY As Double,
aElev As Single,
aHeading As Double,
aPitch As Double,
aBank As Double
) As GM_Error_t32
public:
static GM_Error_t32 Position3DCamera(
double aX,
double aY,
float aElev,
double aHeading,
double aPitch,
double aBank
)
Parameters
- aX
- Type: SystemDouble
IN: X coordinate for camera in current view projection - aY
- Type: SystemDouble
IN: Y coordinate for camera in current view projection - aElev
- Type: SystemSingle
IN: Elevation in meters for camera - aHeading
- Type: SystemDouble
IN: Heading in degrees from North (0) - aPitch
- Type: SystemDouble
IN: Pitch in degrees (+ is up, - is down) - aBank
- Type: SystemDouble
IN: not currently used
Return Value
Type:
GM_Error_t32A GM Error Code
See Also