SetLayerEnabled¶
- globalmapper.SetLayerEnabled(GM_LayerHandle_t32 aLayer, bool aEnable) GM_Error_t32 [source]¶
Sets whether or not a given layer is enabled for display. If disabled, the layer will never be drawn or used as input for other translucent or texture-mapped layers.
All layers are enabled by default when initially loaded.
- Parameters:
aLayer (GM_LayerHandle_t32) – layer to enable or disable
aEnable (bool) – enable or disable the layer?
- Returns:
Error Code
- Return type:
GM_Error_t32