globalmapper.ConvertCoordPixelToGroundDouble¶
- globalmapper.ConvertCoordPixelToGroundDouble(float aPixelX, float aPixelY, GM_Rectangle_t aWorldBounds, GM_PixelRect_t aPixelRect) GM_Error_t32, float, float [source]¶
Convert a coordinate between pixel space and the current projection. The conversion space can be either the last drawn coordinate space or the caller can provide the coordinate space to work in.
Note that the input pixel coordinates are floats. If you want to use sint32’s instead, use the function ConvertCoordPixelToGround.
- Parameters:
aPixelX (float) – X Coord in pixel space
aPixelY (float) – Y Coord in pixel space
aWorldBounds (GM_Rectangle_t) – World bounds to convert from or None for last drawn
aPixelRect (GM_PixelRect_t) – Pixel bounds to convert from or None for last drawn
- Returns:
Error Code
- Return type:
GM_Error_t32
- Returns:
X Coord in current projection
- Return type:
float
- Returns:
Y Coord in current projection
- Return type:
float