globalmapper.RemoveCustomShader¶
- globalmapper.RemoveCustomShader(str aShaderName) GM_Error_t32 [source]¶
Removes the custom shader with the given name. Note that you can only remove custom shaders and not the built-in shaders.
- Parameters:
aShaderName (str) – Name of custom shader to remove
- Returns:
Error Code
- Return type:
GM_Error_t32