SetProjection¶
- globalmapper.SetProjection(GM_Projection_t aProj) GM_Error_t32 [source]¶
Sets the new projection. This is the projection that all draws and exports will be done in. It is also the projection that all world bound rectangles will be in.
- Parameters:
aProj (GM_Projection_t) – The new projection
- Returns:
Error Code
- Return type:
GM_Error_t32