globalmapper.GetElevationShaders¶
- globalmapper.GetElevationShaders(boolean aCustomOnly) GM_CustomShader_t, uint32 [source]¶
Returns a pointer to the start of an array of all the available elevation shaders as GM_CustomShader_t objects, as well as the length of the array. The pointer on its own isn’t very useful in Python, as it will just give the first item in the array; you can use GM_CustomShader_array_frompointer to get an indexable array from the pointer.
- Parameters
aCustomOnly (boolean) – Do you only want custom shaders returned?
- Returns
The array of available shaders
- Return type
- Returns
Number of shaders in the array
- Return type