Elevation Legend Configuration
The Elevation Legend section of the Configuration Display Options dialog controls the display of an elevation legend with loaded elevation data. This legend is applicable to any gridded data that has been loaded as terrain data, such as elevation data, density maps, etc. The elevation legend is also applicable to Lidar and other 3D point cloud data when set to render by elevation.
Access the Elevation Legend Configuration by selecting the Configuration button from the File Toolbar or Tools menu, and navigating to the Distance Scale section in the Display Options folder. This panel is also accessible from the View menu > Workspace Layout Options> Distance Scale... These can be access directly by right-clicking on the distance scale element on the map display.
These settings are also accessible by right clicking on a Elevation Legend element.
To specify the interpretation of units for terrain data, see the Elevation Units Interpretation in Layer Options.
Elevation Legend
No Legend
No elevation legend will be displayed.
Metric (meters)
The elevation legend will be labeled in metric units.
Statute (feet)
The elevation legend will be labeled in statute units.
Background Color...
Customize the background color of the element.
Transparency
Use the slider to control the opacity of the element.
Units
Display Units in Legend
Check this option to label the elevation legend with units.
Custom Unit Text
Customize the unit label applied to elevation values in the legend.
Title
Specify a title for the top of the legend. This is particularly useful when the data represents values other than elevation.
Legend Range
Data Extents
The elevation legend minimum and maximum will be calculated from the displayed data extents. The default legend range is calculated as two standard deviations from the mean. By default shaders to not map the colors linearly.
Custom
Use this settings to customize the minimum and maximum values on the elevation legend. The units are controlled above.
Slope Shader
Show Slope as Percent Grade Instead of in Degrees
Check this option to label the Slope Shader in percent grade rather than degrees.